Bellman–Ford Algorithm

Bellman–Ford algorithm, also known as Bellman–Ford–Moore algorithm, is an algorithm that computes shortest paths from a single source vertex to all of the other vertices in a weighted digraph. It is slower than Dijkstra's algorithm for the same problem, but more versatile, as it is capable of handling graphs in which some of the edge weights are negative numbers.



									$INT_MAX = 0x7FFFFFFF;

class Edge
{
	public $Source;
	public $Destination;
	public $Weight;
}

class Graph
{
	public $VerticesCount;
	public $EdgesCount;
	public $edge;
}

function CreateGraph($verticesCount, $edgesCount)
{
	$graph = new Graph();
	$graph->VerticesCount = $verticesCount;
	$graph->EdgesCount = $edgesCount;
	$graph->edge = array();
	
	for ($i = 0; $i < $graph->EdgesCount; ++$i)
		$graph->edge[$i] = new Edge();

	return $graph;
}

function PrintResult($distance, $count)
{
	echo "<pre>" . "Vertex   Distance from source" . "</pre>";

	for ($i = 0; $i < $count; ++$i)
		echo "<pre>" . $i . "\t " . $distance[$i] . "</pre>";
}

function BellmanFord($graph, $source)
{
	global $INT_MAX;
	$verticesCount = $graph->VerticesCount;
	$edgesCount = $graph->EdgesCount;
	$distance = array();

	for ($i = 0; $i < $verticesCount; ++$i)
		$distance[$i] = $INT_MAX;

	$distance[$source] = 0;

	for ($i = 1; $i <= $verticesCount - 1; ++$i)
	{
		for ($j = 0; $j < $edgesCount; ++$j)
		{
			$u = $graph->edge[$j]->Source;
			$v = $graph->edge[$j]->Destination;
			$weight = $graph->edge[$j]->Weight;

			if ($distance[$u] != $INT_MAX && $distance[$u] + $weight < $distance[$v])
				$distance[$v] = $distance[$u] + $weight;
		}
	}

	for ($i = 0; $i < $edgesCount; ++$i)
	{
		$u = $graph->edge[$i]->Source;
		$v = $graph->edge[$i]->Destination;
		$weight = $graph->edge[$i]->Weight;

		if ($distance[$u] != $INT_MAX && $distance[$u] + $weight < $distance[$v])
			echo "Graph contains negative weight cycle.";
	}

	PrintResult($distance, $verticesCount);
}
								


Example

									$verticesCount = 5;
$edgesCount = 8;
$graph = CreateGraph($verticesCount, $edgesCount);

// Edge 0-1
$graph->edge[0]->Source = 0;
$graph->edge[0]->Destination = 1;
$graph->edge[0]->Weight = -1;

// Edge 0-2
$graph->edge[1]->Source = 0;
$graph->edge[1]->Destination = 2;
$graph->edge[1]->Weight = 4;

// Edge 1-2
$graph->edge[2]->Source = 1;
$graph->edge[2]->Destination = 2;
$graph->edge[2]->Weight = 3;

// Edge 1-3
$graph->edge[3]->Source = 1;
$graph->edge[3]->Destination = 3;
$graph->edge[3]->Weight = 2;

// Edge 1-4
$graph->edge[4]->Source = 1;
$graph->edge[4]->Destination = 4;
$graph->edge[4]->Weight = 2;

// Edge 3-2
$graph->edge[5]->Source = 3;
$graph->edge[5]->Destination = 2;
$graph->edge[5]->Weight = 5;

// Edge 3-1
$graph->edge[6]->Source = 3;
$graph->edge[6]->Destination = 1;
$graph->edge[6]->Weight = 1;

// Edge 4-3
$graph->edge[7]->Source = 4;
$graph->edge[7]->Destination = 3;
$graph->edge[7]->Weight = -3;

BellmanFord($graph, 0);
								


Output

									Vertex   Distance from source
0        0
1        -1
2        2
3        -2
4        1